![]() When Enchanted Attributive Runestones are dissolved, Damage of that Attribute(s) will be lowered to 10%.Damage can still be dealt when the condition is not fulfilled.Damage dealt to the enemy will be 1 unless Enchanted Runestones are dissolved in the Round.There may be additional effects to the Skills. The attack(s) is considered as Attack-damage.īasic descriptions of common Boss Skills. Launch Y extra Attributive/non-Attributive attack(s) as much as X% of the Character’s/Team Attack in the Damage Phase.The Team will still launch Y extra Attributive/non-Attributive attack(s) as much as X% of the Character’s/Team Attack even if no attacks have been launched. On the condition that Runestones are dissolved, the Team launches Y extra Attributive/non-Attributive attack(s) as much as X% of the Character’s/Team Attack after attacks.The effect of fatigue state and hyper state will disappear upon the Summoner’s defeat.When no Runestones are dissolved in the Round after spinning, it will be regarded as a Blank Move.Runestones dropped and dissolved after that are not regarded as the first batch. Runestones dissolved in the first batch after spinning.When X Runestones are dissolved, they will be calculated as Z% of Y Runestones in the Damage calculation phase.Absorb Damage and convert it to the corresponding amount of HP, Attack and Defense.Activate once at the beginning of a stage.When the enemy’s Damage received -100%, the Damage dealt to it will become 0.When the specified condition(s) is not fulfilled and extra attack(s) is caused, it is regarded as Counterattack.A corresponding amount of HP will be deducted directly from the target.All Recovery other than Runestone Recovery.Recovery caused by dissolving Runestones.Recovery caused by the specified effect.Recovery refers to the corresponding amount of HP recovered.All Damage other than Attack-damage and Counterattack Damage.Damage caused by Counterattack after receiving an attack. ![]() Damage caused by the following effects:.When Damage is received, a corresponding amount of HP will be deducted.Characters with 0 Attack cannot launch attacks.The Character’s value of its attack, which will be affected by other alterations like Combo(s), effects and Skills, etc.The Character’s Attack Basic Value can be seen by pressing and holding the Character’s icon.For every Combo made, the Attack and Recovery of the Round increase by 25%.No Combo can be made until a Runestone movement is made in the basic spinning phase.Combo(s) will only be counted after moving a Runestone in the basic spinning phase.Starting from v2021.1, the descriptions of Boss Skills will be updated as below.
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